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-
- 20 Things That Never Happen in "Star Trek"
-
- By George Rivers For David Letterman
-
-
- 1. The Enterprise runs into a mysterious energy field of a type it has
- encountered several times before.
-
- 2. The Enterprise goes to visit a remote outpost of scientists, who
- are all perfectly alright.
-
- 3. Some of the crew visits the holodeck, and it works properly.
-
- 4. The crew of the Enterprise discovers a totally new lifeform, which
- later turns out to be a rather well-known old lifeform wearing a funny
- hat.
-
- 5. The crew of the Enterprise is struck by a mysterious plague, for
- which the only cure can be found in the well-stocked Enterprise
- sick-bay.
-
- 6.The Captain has to make a difficult decision about a less advanced
- people which is made a great deal easier by the Starfleet Prime
- Directive.
-
- 7. The Enterprise successfully ferries an alien VIP from one place to
- another without a serious incident.
-
- 8. An enigmatic being composed of pure energy attempts to interface with
- the Enterprise's computer, only to find out that it has forgotten to
- bring the right leads.
-
- 9. A power surge on the Bridge is rapidly and correctly diagnosed as a
- faulty capacitor by the highly-trained and competent engineering
- staff.
-
- 10. The Enterprise is captured by a vastly superior alien intelligence
- which does not put them on trial.
-
- 11. The Enterprise is captured by a vastly inferior alien intelligence
- which they easily pacify by offering it some sweeties.
-
- 12. The Enterprise visits an earth-type planet called "Paradise" where
- everyone is happy all of the time. However, everything is soon
- revealed to be exactly what it seems.
-
- 13. A major Starfleet emergency breaks out near the Enterprise, but
- fortunately some other ships in the area are able to deal with it to
- everyone's satisfaction.
-
- 14. The Enterprise is involved in a bizarre time-warp experience which
- is in some way unconnected with the Late 20th Century.
-
- 15. Kirk (or Riker) falls in love with a woman on a planet he visits,
- and isn't tragically separated from her at the end of the episode.
-
- 16. Counsellor Troi states something other than the blindingly
- obvious.
-
- 17. The warp engines start playing up a bit, but seem to sort
- themselves out after a while without any intervention from boy genius
- Wesley Crusher.
-
- 18. Wesley Crusher gets beaten up by his classmates for being a smarmy
- git, and consequently has a go at making some friends of his own age
- for a change.
-
- 19. Spock (or Data) is fired from his high-ranking position for not
- being able to understand the most basic nuances of about one in three
- sentences that anyone says to him.
-
- 20. Most things that are new or in some way unexpected.
-
- END
- ===
-